MY PORTFOLIO
01
QUALITY ASSURANCE
Guide Hank through perilous landscapes, disarming traps, making split-second decisions, and boosting over gaps as he races through your very own space. In this endless runner, built exclusively for Apple Vision Pro, take control of Hank as he hurtles between two portals making lightning-fast choices to stay ahead of the Overlord's grasp.
02
INDEPENDENT
Serve by day, survive by night. Battle rabid Werebunnies to protect your restaurant in this adrenaline-fueled, single player, casual hack and slash cooking simulator.
03
TECHNICAL ARTIST
Created in Unreal Engine 5, Seeking Sanctuary is a 3D animated teaser trailer for a thrilling television series. The trailer is set onboard a zoological space station and follows the journey of an exiled space rogue on a mission to uncover the legendary Tarkiek egg.
04
PROGRAMMER
Created in Unreal Engine 5 as a part of Seeking Sanctuary, this innovative spline tool is designed to populate scenes with assets quickly and effectively. With the ability to customize assets, density, rotation, and scale, achieving the desired outcome is both efficient and effortless, allowing creators to focus on the bigger picture of their project.
05
INDEPENDENT
Created in Unreal Engine 5, Breakout is a single-player game inspired by the original game. ​Controlling a paddle at the bottom of the screen, players must bounce a ball around each level and break a wall of bricks at the top of the screen. The objective of the game is to clear all of the bricks and achieve as high a score as possible.
06
PROGRAMMER
During my second year at university, I was part of an innovative project called 4D TV. This unique concept resembles a television system with added dimensions, presenting the viewer with a range of possible alternate realities that lie behind each channel. With 4D TV, users can immerse themselves in an interactive and engaging viewing experience that blurs the lines between reality and fiction.