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BREAKOUT

ROLE

Independent

DESCRIPTION

Created in Unreal Engine 5, Breakout is a single-player game inspired by the original game. 

Controlling a paddle at the bottom of the screen, players must bounce a ball around each level and break a wall of bricks at the top of the screen. The objective of the game
is to clear all of the bricks and achieve as high a score
as possible.

YEAR

2023

GENRE

Arcade

PLATFORM

Unreal Engine 5

LEVEL 1 GAMEPLAY

DEVELOPMENT

The development of this project took approximately 3 weeks, from initial ideation to completion. Basing
the concept on the classic game Breakout, I
 intended to create a fun, fast-paced arcade game with good
replay value.

To achieve this, I created score and power up mechanics, introducing an element of competition and strategy to the game. The score mechanic is simple, the player increases their score by breaking the bricks in each level. Depending on where they are in the level and how easy they are to break, each brick is worth a different amount of points, ranging from 5 points - 100 points. At the end of the game, players can see their final score and can aim to beat it the next time they play.

To add an element of strategy to the game, I introduced my own twist on the use of power ups, and created a couple of power up balls. Rather than picking up power ups throughout the game, players have the choice of two power up balls, which can each be used once per level. One of these balls duplicates itself upon impact with a brick, while the other doubles all points for the duration of its use. This mechanic introduces a sense of strategy to the game, as players have control over when each power up is used.

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